Experience

Starting Experience
5000, plus Campaign Experience Bonuses equal to 1000 Experience.

Campaign Experience
A summary of Campaign Experience.

Dividers

Session Experience

End of Session 5, +160 EXP. Total 160.

End of Session 10, +130 EXP. Total 290.
- Session 10 includes bonus exp for finding the jumpship and for the ‘Jackpot’ by Layne-Lars Kinnesson. 220 of 290 EXP can be spent freely(1) in available training time before Session 10. Layne-Lars Kinnesson may also spend the EXP from the Jackpot on Communications skill.
- Permission for Ruin Dmitar to claim the points for the Compulsion: Alcoholism flaw to spend on selected traits.

End of Session 11, +20 EXP, 10 for session EXP and 10 for averting the plague-zombie apocalypse (for the moment). Total 310.

End of Session 12, +10 EXP, 10 for session EXP. Total 320.

End of Session 13, +10 EXP, 10 for session EXP. Total 330.

End of Session 14, +20 EXP, 10 for session EXP, +5 for eliminating the Silent Watcher nest at Waystation 86 and +5 for shedding light on their earlier manoeuvring in the area. Total 350.

End of Session 15, +10 EXP, 10 for session EXP. Total 360.

End of Session 16, +10 EXP, 10 for session EXP. Total 370.

Character Development Campaign Experience, Package One, 200 pts

End of Session 17, +20 EXP, 10 for session EXP, 10 for Ruin Dmitar establishing contact with Adept IX-Epsilon Bryce Alexander.
- Session 17 includes bonus exp for the ‘Jackpot’ by Samara Hellstrom, Hauptmann. +60 EXP.
Total 450.

End of Session 18, +20 EXP, 10 for session EXP, 10 for Ruin Dmitar establishing contact with Adept VI-Iota Michelle Abnett and avoiding the ‘trap’ of firing on her.
- Session 18 includes bonus exp for the ‘Jackpot’ by Layne-Lars Kinnesson on sensor operations. +60 EXP.
- Session 18 includes bonus exp for the ‘Jackpot’ by Jacques Dubois on martial arts. +60 EXP.
Total 590.

End of Session 19, +10 EXP, 10 for session EXP. Total 600.

End of Session 20, +10 EXP, 10 for session EXP.
- Session 20 includes bonus exp for the ‘Jackpot’ by Ruin Dmitar on stealth. +60 EXP.
- Adept VI-Iota Michelle Abnett inherits the three boxcars on support weapons, linked to Gunnery: Battlesuit.
Total 670.

End of Session 20.5:

End of Arc-One Campaign Experience for Samara Hellstrom

  • Vehicle trait 100 pts for Valkyrie MkII PAL.
  • Reputation (Federated Suns) trait 100 pts.
  • Knighthood (Order of the Silver Chalice) trait 300 pts.
  • Enemy (original) trait -100 pts.

End of Arc-One Campaign Experience for Ruin Dmitar

  • Vehicle trait 100 pts for Nighthawk MkII PAL
  • Reputation (Federated Suns) 100 pts.
  • Contacts (Robyn Hedley) 0 pts. Zero points because there is ‘lack of trust and reliability’ in the relationship.
  • Undisclosed/Secret Traits, 200pts.

End of Arc-One Campaign Experience for Jacques Dubois

  • Vehicle trait 300 pts for Hellstorm Fist Battle Armor – HM1 “Hellstorm”
  • Reputation (Federated Suns) 100 pts.
  • Lost Limb (Right Hand) -400 pts.
  • Implant (Right Hand) +400 pts.

End of Arc-One Campaign Experience for Layne-Lars Kinnesson

  • Reputation (Federated Suns) 100 pts.
  • Academic Position (Strata Institute of Science) 300 pts.

End of Session 21, +20 EXP, 10 for session EXP, 10 for discovering Ruin Dmitar is a trueborn and discovering Adept VI-Iota Michelle Abnett‘s true agenda.
- Session 21 includes bonus exp for the ’Jackpot’ by Ruin Dmitar on perception. +50 EXP.
Total 740

End of Arc One Character-Roleplaying Traits (Campaign Experience)

End of Session 22, +20 EXP, 10 for session EXP, 10 for the epic tavern scene and drunken shenanigans afterwards.
Total 760

End of Session 23, +10 EXP, 10 for session EXP.
- Session 23 includes bonus exp for the ‘Jackpot’ by Ruin Dmitar on Investigation. +50 EXP.
Total 820

End of Session 24, +10 EXP, 10 for session EXP.
- Session 24 includes bonus exp for the ‘Jackpot’ by Jacques Dubois on Perception. +30 EXP.
- Session 24 includes bonus exp for the ‘Jackpot’ by Jacques Dubois on Martial Arts. +70 EXP.

  • Jacques Dubois previously locked trait was revealed as Natural Aptitude: Martial Arts (500 pts).
    Total 930

End of Session 25, +20 EXP, 10 for session EXP and 10 for Samara’s blunt and Lyran solution to the diplomatic situation regarding the discovery of the base.
Total 950

End of Session 26, +20 EXP, 10 for session EXP and 10 for Jacques handling of the elementals and their power struggle.
Total 970

End of Session 27, +10 EXP, 10 for session EXP. (The primary reward for the session is the captured battlemechs).
- Session 27 includes bonus exp for the ‘Jackpot’ by Samara Hellstrom on Gunnery: Battlemech. +70 EXP.
- Session 27 includes bonus exp for the ‘Jackpot’ by Samara Hellstrom on Tactics: Land. +50 EXP.
- Session 27 includes bonus exp for the ‘Jackpot’ by Ruin Dmitar on Gunnery: Battlemech. +50 EXP.
- Ingrid ‘Mouse’ Marsh earned 2 points towards Communications and 7 points towards Gunnery: Battlemech.
Total 1150

End of Session 28, +10 EXP, 10 for session EXP.
Total 1160

End of Session 29, +20 EXP, 10 for session EXP, 10 for style for the ’mech-jacking.
Total 1180

End of Session 30, +40 EXP, 10 for session EXP, 10 for style for Jacque’s epic and honourable duel with the enemy elemental, 10 for Samara’s handling of the enemy commander (especially the trash talking), 10 for Ruin jackin’ the enemy dropship…sort of.
Total 1220

Retroactive 20 EXP from session 28, 10 for Ruin having the right skills at the right place and right time leading to the capture of the dropship, 10 for Samara convincing the Draconis Combine communications officer to join the Gray Death Legion instead of going on to become a POW.
Total 1240

Dividers

Notes
(1) EXP can be spent on attributes, skills or traits the character can explain as either “something they have been doing in-game” for example developing perception skill or good vision trait from time spent in the foglands. Training time may not be required (pending GM approval).

Experience

Operation Raven Ristin Ristin