Battlemech Technology Availability

The following technologies are available to the Hellstrom’s Hellions. Items in italics exist (or are possible) in the setting but must be captured, invented or otherwise discovered before they can be used.

Chassis and Jump Systems
Internal Structure – Humanoid Standard
Internal Structure – Humanoid Endo-Steel
Internal Structure – Quadruped (Refer to Design House Rules)
Omnimech Construction
Gyroscope – Standard
Gyroscope – Compact (Not Yet Available)
Gyroscope – Heavy-Duty (Not Yet Available)
Gyroscope – Extra-Light (Not Yet Available)
Engine – Standard
Engine – Compact (Not Yet Available)
Engine – Light (Not Yet Available)
Engine – Extra-Light
Heat Sinks – Single
Heat Sinks – Double
Heat Sinks – Compact (Not Yet Available)
Cockpit – Standard
Cockpit – Small (Not Yet Available)
Cockpit – Command Console
Cockpit – Torso-Mounted
Full Head Ejection System

Jump Jets
Jump Pack / Drop Pack
Mechanical Jump Booster (Not Yet Available)
Partial Wing (Not Yet Available)
UMU
MASC
TSM
Supercharger

Armour
Standard
Stealth
Light Ferro-Fibrous (Not Yet Available)
Ferro-Fibrous
Heavy Ferro Fibrous (Not Yet Available)
Hardened
Laser-Reflective
Modular (Not Yet Available)
Reactive (Not Yet Available)

Melee Weapons
Chain Whip (Not Yet Available)
Claws (Not Yet Available)
Flail
Hatchet
Lance (Not Yet Available)
Mace
Shield – Small
Shield – Medium
Shield – Large
Spikes
Sword
Talons (Not Yet Available)
Vibroblade – Small (Not Yet Available)
Vibroblade – Medium (Not Yet Available)
Vibroblade – Large (Not Yet Available)
Taser (Not Yet Available)

Autocannons
AC2
AC5
AC10
AC20
LBX2
LBX5
LBX10
LBX20
UAC2
UAC5
UAC10
UAC20
Light AC2 (Not Yet Available)
Light AC5 (Not Yet Available)
Rotary AC2 (Not Yet Available)
Rotary AC5 (Not Yet Available)
Hyper-Velocity AC2 (Not Yet Available)
Hyper-Velocity AC5 (Not Yet Available)
Hyper-Velocity AC10 (Not Yet Available)

Gauss Weapons
Light Gauss Rifle (Not Yet Available)
Gauss Rifle
Heavy Gauss Rifle (Tech Manual Version)
Improved Heavy Gauss Rifle (Tactical Operations Version)
MagShot (Not Yet Available)
Silver Bullet Gauss
Light Rifle
Medium Rifle
Heavy Rifle

Machine Guns
Light Machine Gun
Machine Gun
Heavy Machine Gun
Machine Gun Array (Not Yet Available)

Flamers
Flamer
Flamer (Vehicle) (Not Available on Strata due to lack of fuel)
ER Flamer (Not Yet Available)
Heavy Flamer (Not Yet Available)

Lasers
ER Small Laser
ER Medium Laser
ER Large Laser
Small Laser
Medium Laser
Large Laser
Small Pulse Laser
Medium Pulse Laser
Large Pulse Laser
Binary Laser Cannon
Bombast Laser (Not Yet Available)
Variable-Speed Small Laser (Not Yet Available)
Variable-Speed Medium Laser (Not Yet Available)
Variable-Speed Large Laser (Not Yet Available)
Small X-Pulse Laser (Not Yet Available)
Medium X-Pulse Laser (Not Yet Available)
Large X-Pulse Laser (Not Yet Available)
Laser Insulator

Plasma Weapons
Plasma Rifle (Not Yet Available)

PPCs
Light PPC (Not Yet Available)
PPC
Heavy PPC (Not Yet Available)
ER PPC
Snub-Nose PPC (Not Yet Available)
PPC Capacitor (Not Yet Available)

Missiles
LRM5
LRM10
LRM15
LRM20
SRM2
SRM4
SRM6
Streak SRM2
Streak SRM4
Streak SRM6
MRM10 (Not Yet Available)
MRM20 (Not Yet Available)
MRM30 (Not Yet Available)
MRM40 (Not Yet Available)
MML3 (Not Yet Available)
MML5 (Not Yet Available)
MML7 (Not Yet Available)
MML9 (Not Yet Available)
Rocket Launcher 10 (Not Yet Available)
Rocket Launcher 15 (Not Yet Available)
Rocket Launcher 20 (Not Yet Available)
Artemis IV FCS
Vehicular Grenade Launcher
Mech Mortar 1
Mech Mortar 2
Mech Mortar 4
Mech Mortar 8
Mine Dispenser
Minesweeper
Enhanced LRM5 (Not Yet Available)
Enhanced LRM10 (Not Yet Available)
Enhanced LRM15 (Not Yet Available)
Enhanced LRM20 (Not Yet Available)
Extended LRM5 (Not Yet Available)
Extended LRM10 (Not Yet Available)
Extended LRM15 (Not Yet Available)
Extended LRM20 (Not Yet Available)
Streak LRM5 (Not Yet Available)
Streak LRM10 (Not Yet Available)
Streak LRM15 (Not Yet Available)
Streak LRM20 (Not Yet Available)
MRM “Apollo” FCS (Not Yet Available)
Thunderbolt5 (Not Yet Available)
Thunderbolt10 (Not Yet Available)
Thunderbolt15 (Not Yet Available)
Thunderbolt20 (Not Yet Available)

Special Equipment
A-Pods
B-Pods
M-Pods
Anti-Missile System (Ballistic)
Anti-Missile System (Laser) (Not Yet Available)
Beagle Active Probe
Bloodhound Active Probe (Not Yet Available)
CASE
CASE II (Not Yet Available)
C3 Computer (Master)
C3 Computer (Slave)
Improved C3 Computer (Not Yet Available)
Guardian ECM
Narc Missile Beacon
Improved Narc Launcher (Not Yet Available)
Target Acquisition Gear
Targeting Computer
Battlemech/Vehicle Harjel (Not Yet Available)
Blue Shield PFD (Not Yet Available)
Chaff Pod (Not Yet Available)
Chameleon Light Polarisation Shield
Coolant Pod (Not Yet Available)
Fluid Gun
Handheld Weapon (Not Yet Available)
Mechwarrior Aquatic Survival System
Mobile Field Base (Not Yet Available)
Null Signature System
Void Signature System

Turrets
Battlemech Turret – Shoulder
Battlemech Turret – Head
Battlemech Turret – Quad

Autocannon Munitions
Autocannon – Standard
Autocannon – Armour-Piercing
Autocannon – Flechette
Autocannon – Precision
Autocannon – Caseless
Autocannon – Flak
Autocannon – Tracer
LBX Autocannon – Standard
LBX Autocannon – Cluster
Light Autocannon – Standard (Not Yet Available)
Light Autocannon – Armour-Piercing (Not Yet Available)
Light Autocannon – Flechette (Not Yet Available)
Light Autocannon – Precision (Not Yet Available)
Rotary Autocannon – Standard (Not Yet Available)
Ultra Autocannon – Standard

Flamer and Fluid Gun Munitions
Coolant
Corrosive
Flame-Retardant Foam
Inferno Fuel
Oil Slick
Paint / Obscurant
Water

Grenade Launcher (Vehicular)
Chaff
Fragmentation
Incendiary
Smoke

Missile Munitions
LRM – Standard
LRM – Anti-Radiation (Not Yet Available)
LRM – Flare
LRM – Follow The Leader
LRM – Fragmentation
LRM – Heat-Seeking
LRM – Incendiary
LRM – Magnetic-Pulse (Not Yet Available)
LRM – Mine-Clearance (Not Yet Available)
LRM – Semi-Guided
LRM – Smoke
LRM – Swarm
LRM – Swarm-I (Not Yet Available)
LRM – Thunder (Not Yet Available)
LRM – Thunder-Active (Not Yet Available)
LRM – Thunder-Augmented (Not Yet Available)
LRM – Thunder-Inferno (Not Yet Available)
LRM – Thunder-Vibrobomb (Not Yet Available)
LRM – Torpedo
LRM – Multi-Purpose
MML – Standard LRM (Not Yet Available)
MML – Standard LRM (Not Yet Available)
MRM – Standard (Not Yet Available)
Rocket Launchers – Standard (Not Yet Available)
SRM – Standard
SRM – Acid
SRM – Anti-Radiation (Not Yet Available)
SRM – Fragmentation
SRM – Harpoon (Obsolete)
SRM – Heat-Seeking
SRM – Inferno
SRM – Magnetic-Pulse (Not Yet Available)
SRM – Mine-Clearance (Not Yet Available)
SRM – Multi-Purpose
SRM – Smoke
SRM – Tandem-Charge
SRM – Tear-Gas
SRM – Torpedo
NARC – Homing
NARC – Explosive
Improved NARC – Homing (Not Yet Available)
Improved NARCECM (Not Yet Available)
Improved NARC – Explosive (Not Yet Available)
Improved NARC – Haywire (Not Yet Available)
Improved NARC – Nemesis (Not Yet Available)

Mortar Munitions
Airburst
Anti-Personnel
Armour-Piercing (Shaped Charge)
Flare
Semi-Guided (Not Yet Available)
Smoke

Battlemech Technology Availability

Operation Raven Ristin Ristin